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Minor factions in endless space 2 guide
Minor factions in endless space 2 guide













They can be detected either by an enemy flying a ship by them which has cloaking detection that meets-or-exceeds their cloaking level, or by an enemy Choir that finishes hacking that particular node. Sanctuaries are cloaked - yes, "cloaked" like a combat ship. You may instead "Purge" the system, which implants sanctuaries on every previously colonized planet in the system and removes any trace of life and infrastructure. If you conquer an enemy system, you're not allowed to actually seize their planet in the way other factions can. Thankfully, this only applies to the first Sanctuary you implant on the system don't worry if the "neighbor" purges a sleeper between implanting subsequent sanctuaries. You are only allowed to start creating sanctuaries on systems that somebody else owns if you've embedded 2 sleepers first. You must hack the system again to make the second one, and so on.

minor factions in endless space 2 guide

You may implant it on any planet in the system as long as you have its respective colonization tech. There are multiple ways to construct a Sanctuary - the primary method is to hack either an uncolonized system, or a system with an outpost that wont turn into a fully fledged colony before you're done. But at the same time these are immaterial creatures made of pure energy/information, so there's a lot of room for imagination and interpretation here. It's not entirely clear what Sanctuaries are - the lore suggests a conglomeration of nano-machines and other cloaked infrastructure - they're able to house UC populations. Sanctuaries are hidden to other players, do not obstruct other players from colonizing on top of them and can co-exist after that happens, are unable to build improvements, and feed resources back to the home system.įurthermore, they can implant "Transmigration Beacons" into special nodes, both acquiring the special provided by that node, and also - in an utmost emergency their home system to actually teleport itself to that node to escape destruction. Using a special hacking mechanic, they're also able to seed other planets with a special colony-like entity called a "Sanctuary". Guaranteed and Deposits on Nexus will add +1 and +1 Crescent Output These are essentially ringworlds and terraforming one adds additional rings to it, boosting the pop capacity and per-pop yields.

minor factions in endless space 2 guide

a black hole, nebular cloud, asteroid field, etc), and is filled with 5 artificial planets of a new type called "Crescents".

minor factions in endless space 2 guide

This system is located in a special node (i.e. Unlike most factions the UC has a single primary system (the only one on which you will create improvements). Everything they own from their colonized systems to their mighty fleets also comes with built in cloaking that upgrades itself to higher tiers under certain conditions. For example, they must hack systems to colonize them, eschewing the traditional colony ships other factions use. As the game's "espionage" faction, the Umbral Choir was built to leverage the Hacking mechanic, with access to several faction exclusive outcomes.















Minor factions in endless space 2 guide